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London, UK
Creative technologist
at Jason Bruges Studio

Jason Bruges Studio is hiring a creative technologist to join its team in London.

Job title: creative technologist
Line manager: production director
Salary: DOE
Contract type: full-time – 40 hours per week
Location: Hackney, London (some work from home possible)
How to apply: to apply please send your CV, cover letter and portfolio of relevant work via the apply for job button below – making the application JBS_CT_0724

Company overview

Jason Bruges is internationally renowned as a pioneer of the hybrid space between art, architecture and technology. His artworks are site-specific, ‘sculptural barometers’ that tap into the emotional tapestry of a community or place by translating live feedback into living, breathing and spatial interventions.

In 2002, Jason set up Jason Bruges Studio where he works with a talented team of architects, engineers, computational designers, creative technologists and project managers to deliver a diverse array of art projects worldwide.

Some of the studio’s most celebrated work includes the constant gardeners a robotic zen garden which took place during the Tokyo Olympic and Paralympic games and Digital Phyllotaxy, a giant, tree-like media canopy for Hankook Tire in Seoul.

Job overview

We are looking for an enthusiastic, collaborative, highly skilled, full-time, creative technologist to join our busy design studio. Working on a wide range of international projects, from smaller temporary installations to permanent architectural scale works, you will help design, develop, specify and test electronic hardware for our digital artworks and work with our team to program the digital content of our work. Working closely with the design and creative technology team, production managers and computational designers you will help to ensure the project output is to the highest standard.

Day-to-day work will include generating electronic and software solutions to design briefs and contributing to the creative sessions. The role involves a certain amount of prototyping, testing and experimentation. You will also be instrumental in designing generative content that informs our interactive installations that bridge the gap between design and hardware implementation.

You may come from a hardware, development, software development, or technology design background, we are open to all possibilities. You will be working alongside multidisciplinary team members, from architecture, product, IT and electronics backgrounds.

We are looking for someone who has a mature attitude and understanding of workflows and coordination of projects, is able to work independently and with direction and has a great interest in the cross-relation of technology, art and design.

A sense of resilience and humour is a must. We approach everything we do with exploration and excitement, and we need someone who will be an extension of this.

There are lots to contribute in this position with access to highly creative, artistic projects and fantastic clients worldwide.

Key responsibilities:

  • brainstorm concepts with the design, production and wider team
  • driving application innovation and integrating new technologies
  • creating and refining product outlines, as well as developing prototypes
  • demonstrating and testing prototypes and completed applications
  • incorporating user feedback into IT solution designs
  • providing clients and internal departments with end-user support
  • performing debugging procedures, code improvement, and re-designing tasks
  • documenting development processes, procedures, and application version histories
  • keeping abreast with advancements in application design and new technologies
  • troubleshooting technical issues and finding solutions to problems during the development and installation of project content
  • building prototypes
  • participate in client meetings where technology/development in discussed.
  • make the studio’s work better by leveraging the power of technology and development
  • comfortable with communicating with the existing JBS supply chain
  • research and establish new supply chain working relationships
  • working closely with the JBS production manager to ensure the project is running to budget and to schedule
  • oversight of technology staff
  • showcase the latest creative uses of technology to the wider studio

Essential skills and knowledge:

  • expert knowledge of at least some of the following software frameworks/languages and eagerness to learn more: openFrameworks, Cinder, Unity, Unreal (4 or 5), Grasshopper (Rhino), C++, C#, Python
  • previous experience of start to finish electronic design (system design, prototyping, schematic, board layout, connections, system wiring, safety and test procedures)
  • some experience in firmware programming (AVR/PIC)
  • working knowledge of Window, Linux and macOS
  • experience with various communication protocols (e.g., RS485, DMX, TCP/UDP, ArtNet/sACN, etc.)
  • excellent working knowledge of human interface sensors (inertial, capacitive, optical, thermal etc.)
  • proven ability to create very fast turnaround prototypes
  • a flexible and creative approach to working within a team and with clients
  • a wizard at debugging, handy using a scope and data logging to find and solve problems fast
  • experience in creating BOMs for procurement of technical hardware
  • good communication and interpersonal skills
  • solid experience with people and project management skills

At Jason Bruges Studio, we believe in diversity of thought and experience. If you’re excited about this role but your experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply. If you’re passionate about art and design, bring a unique perspective and transferrable skills, we want to hear from you.

www.jasonbruges.com

Salary: Undisclosed
  • Applications have closed.