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London, UK
Creative technologist
at Jason Bruges Studio

Jason Bruges Studio is hiring a full time creative technologist to join its team in London.

Studio profile

Jason Bruges Studio is a dynamic, multidisciplinary art and design practice based in London. Established in 2002, the studio is internationally renowned as a pioneer of the hybrid space between art, architecture and technology. Through intervening in the urban environment, the studio produces moments of theatre that weave a sense of magic into the fabric of a place. Bespoke and site-specific, each project explores interrelationships between people, data, nature and technology. Telling stories and creating conversations, the artworks bring people together to ultimately surprise, delight and stir the imagination.

Some of the studio’s most celebrated pieces include The Constant Gardeners, a monumental robotic Zen garden that coincided with the Tokyo 2020 Olympic and Paralympic Games and The Centre, a multisensory experience that uses water, light, vibration and sound to reawaken the senses for the Museum of the Future in Dubai. Every project is developed by the studio’s diverse team of architects, designers, creative technologists, programmers, computational designers and engineers and is prototyped and tested in the studio’s in-house workshop.

Job overview

We are looking for an enthusiastic, collaborative, highly skilled, full-time  creative technologist with five years’ industry experience to join our busy design studio. Working on a wide range of international projects, from smaller temporary installations to permanent architectural scale works, you will help design, develop, specify and test electronic hardware for our digital artworks and work with our team to program the digital content of our work. Working closely with the design and creative technology team, production managers and computational designers, you will help to ensure the project output is to the highest standard.

Day-to-day work will include generating electronic and software solutions to design briefs and contribute to the creative sessions. The role involves a certain amount of prototyping, testing and experimentation. You will also be instrumental in designing generative content that informs our interactive installations that bridge the gap between design and hardware implementation.

You may come from a hardware, development, software development or technology design background, we are open to all possibilities. You will be working alongside multidisciplinary team members, from architecture, product, IT and electronics backgrounds.

We are looking for someone who has a mature attitude and understanding of workflows and coordination of projects, is able to work independently and with direction and has a great interest in the cross-relation of technology, art and design.

A sense of resilience and humour is a must. We approach everything we do with exploration and excitement, and we need someone who will be an extension of this.

There are lots to contribute in this position with access to highly creative, artistic projects and fantastic clients worldwide.

Key responsibilities:

  • brainstorm concepts with the design, production and wider team
  • driving application innovation and integrating new technologies
  • creating and refining product outlines, as well as developing prototypes
  • demonstrating and testing prototypes and completed applications
  • incorporating user feedback into IT solution designs
  • providing clients and internal departments with end-user support
  • performing debugging procedures, code improvement, and re-designing tasks
  • documenting development processes, procedures and application version histories
  • keeping abreast with advancements in application design and new technologies
  • troubleshooting technical issues and finding solutions to problems during the development and installation of project content
  • building prototypes
  • participate in client meetings where technology/development in discussed
  • make the studio’s work better by leveraging the power of technology and development
  • experience in creating BOMs for procurement of technical hardware
  • comfortable with communicating with the existing JBS supply chain
  • research and establish new supply chain working relationships
  • working closely with the JBS Production Manager to ensure the project is running to budget and to schedule
  • oversight of technology staff
  • showcase the latest creative uses of technology to the wider studio

Essential skills and knowledge:

  • expert knowledge of at least some of the following software frameworks/languages and eagerness to learn more: openFrameworks, Cinder, Unity, Unreal (4 or 5), Grasshopper (Rhino), C++, C#, Python
  • previous experience of start to finish electronic design (system design, prototyping, schematic, board layout, connections, system wiring, safety- and test procedures)
  • some experience in firmware programming (AVR/PIC)
  • working knowledge of Window, Linux and macOS
  • experience with various communication protocols (e.g., RS485,
  • DMX, TCP/UDP, ArtNet/sACN, etc.)
  • excellent working knowledge of human interface sensors (inertial, capacitive, optical, thermal etc.)
  • proven ability to create very fast turnaround prototypes
  • a flexible and creative approach to working within a team and with clients
  • a wizard at debugging, handy using a scope and data logging to find and solve problems fast
  • good communication and interpersonal skills
  • solid experience with people and project management skills

To apply

To apply please submit your CV, cover letter and portfolio of relevant work via the apply for job button below quoting ‘JBS_CT_0822’.

www.jasonbruges.com

Salary: Undisclosed
  • Applications have closed.